![]() ![]() How is optimal defined in terms of runes?Ī rune page is defined to be optimal relative to others if it wins the highest proportion of games assuming everything else is held constant. We measure this effect by computing a number called relative difference. This is because Yarner suffers from win rate depression-many players are not taking the optimal runes, lowering their win rate. Though both Xasuo and Yarner have the same overall win rate, Yarner is clearly the stronger champion. Upon closer inspection, 50% of Yarner players take Predator and lose all their games, and the other 50% of players take Phase Rush and win all their games. Now, consider the champion Yarner that initially appears balanced with a 50% win rate. ![]() Suppose the champion Xasuo has a 50% win rate, and all Xasuo players take Conqueror. With just a rudimentary understanding of numbers, you too can use win rate statistics to uncover "hidden OP" champions and get ahead of the curve to climb before Riot eventually nerfs them a year later. In fact, Guardian was Lux's best-performing keystone even at the peak of Aftershock Lux. However, someone who has been paying attention to win rate statistics would know that Guardian Lux support has been overpowered for the past year, even after she was nerfed back in patch 9.14. League of Legends' lead gameplay designer Riot Scruffy recently tweeted that initially, " thought Sona Lux were only OP as a combo." He then implies that Sona-Lux have just recently become individually overpowered when built optimally. In this post, we justify and discuss the optimization of both keystone and minor runes using recent data from patch 10.16, sourced from Lolalytics. ![]() Meta decisions are generally the easiest to optimize and improve because they don't require the nuances learned from playing hundreds of games. There are three generalized categories of decisions that a player can optimize: (1) macro, which includes rotations, vision control, and wave management, (2) micro, which includes reaction speed, matchup knowledge, and mechanics, and (3) meta, which includes more theory-related skills such as runes, skill order, and itemization. ![]()
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